AI Insights · Timothy · April 2023
Top 5 Slime Games on Android in Latin America: Q1 2023 Performance
Explore the performance metrics of the top 5 slime games on Android in Latin America for Q1 2023, including weekly downloads, revenue, and active users trends.
In the first quarter of 2023, slime games on the Android platform in Latin America showcased interesting trends in downloads, revenue, and active users. Here's a closer look at the performance of the top 5 slime games:
Super Slime Simulator: DIY Art from Dramaton saw notable fluctuations in weekly revenue, peaking at around $128 in early January and experiencing a low of $43 in late February. Weekly downloads showed a significant increase mid-quarter, reaching 100K in the week of February 20, before settling around 79K by the end of March. Weekly active users followed a similar pattern, peaking at 452K in mid-February, then gradually decreasing to approximately 371K by the end of the quarter.
My Talking Slimy: Cat Friends from Pixeland OU demonstrated steady growth in weekly revenue, starting at $3 in early January and peaking at $148 by mid-February. Weekly downloads initially surged to 71K in late January but tapered off to around 14K by the end of March. Active users peaked at 66K in mid-February and then saw a gradual decline, ending the quarter with approximately 43K.
Slime Simulator Time: 3D ASMR from Questzy had no notable revenue throughout the quarter. Weekly downloads showed a downward trend, starting at 59K in late December and reducing to around 19K by the end of March. Active users followed a similar declining trend, starting at 155K in late December and ending at around 85K.
World of Slime Simulator Games from SOLID APPS INC experienced a peak in weekly revenue of $95 in early March, with a low of $5 in early January. Downloads saw a significant spike to 19K in mid-February, but tapered off to 4K by the end of March. Active users peaked at 20K in mid-February and dropped to approximately 9K by the end of the quarter.
Makeup Slime Game! Relaxation from The Fat Unicorn showed no revenue during the quarter. Weekly downloads had a peak of 9.7K in early January, followed by a consistent decline to around 886 by early March. Active users peaked at 11.6K in early January and gradually decreased to approximately 5.4K by the end of March.
These insights are based on data from Sensor Tower, where you can find more comprehensive analytics and trends.